Computing at TOAN is an exciting and emerging subject within the academy. Students will cover the essential aspects such as how to use the internet safely, computing hardware and software and even web design. While also covering a range of other interesting areas such as; security and the issues surrounding hacking, data representation with a specific focus of binary conversion (Binary to Denary, Hexadecimal and even to ASCII), networking and the advantages and disadvantages for each of the different types of networks and developing website skills (HTML & CSS) by effectively creating websites from scratch. The curriculum helps develop their curiosity, their logical thinking skills and to encourage them to make their own programs instead of settling with what someone else has made. Finally, in Year 9, students will learn how to create their very own programs using Python!
We believe that this program of study at key stage 3 will allow the students to develop and solid foundation for the subject allowing the students to make an easy transition into GCSE Computing.
Class of 2017
The Computing GCSE covers six main aspects of Computing while also teaching them key skills including how to create apps for smart phones and how to make their very own programs using Python. Students will discover how the hardware of a computer works, the different types of software that can be used and how a computer represents different data such as images and sounds. They will also understand how networks and the Internet work, why databases are used and how we can use them and to understand that we must follow the law and ethics when using technology. Students complete two controlled assessments worth 30% each and a final written test work 40%.
Class of 2018 onwards
The Computing GCSE comprises of two terminal written exams (40% each) and one programming project(20%).
Paper one is based around ‘Computer Systems’ which focuses on the physical hardware of computers, networks, security & software as well as moral concerns surrounding the use of computers.
Paper two is based around ‘Computational thinking’ which focuses on creating algorithms, different programming techniques, computational logic as well as how data is represented within computers.
The programming project is 20 hours where students are given a program brief and they must analyse the proposed problem, design their program, show the development of the program before testing and evaluating their results. This builds on the skills learn by students at Year 9.
This GCSE has changed to become more engaging and contemporary, a greater focus on cyber security and computational thinking. This also allows students to develop greater resilience and encourages versatility.